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[] League finals game sessions and Game Format
2012-06-14

Dear Finalists, Darters & Supporters

Congratulations to the teams that got into the finals, I wish all teams the best in the up coming Phoenix & Bullshooter Champions League Finals.

Finals will be held on a Sunday, the 24th June 2012 @ Flair Phoenix Flagship Bar located @ 3 Shenton Way, Shenton House.  (Doors open at 10 am).  Food refreshments will be served between 5 - 6pm.

Afternoon Game Session

Registration and warm up will start from 11 am.
Registration will CLOSE by 12 am.

Please be remindered that teams that have not registered by 12 am will have their first game considered a walkover
It is advised to register by 1130 am

Afternoon Session:  Both B & A Class Finals will be played at the same time on different boards

B Class
Top 7 will qualify for B Class League Finals (Top 3 teams from B Class Group 1, Top 4 teams from B Class Group 2)

Double Knock-out (1 team BYE due to odd number of teams)
Top team from each group will face the bottom team from the opposing group
Second team from each group will face the second from the bottom team from the opposing group
The teams will be matched in reverse with the ranked teams from the other group
eg. Grp 1 1st vs Group 2 4th, Group 1 2nd vs Group 2 3rd, Group 1 3rd vs Group 2 2nd, Group 2 1st BYE first game

Game Format

Doubles - 501 - Cr - Choice (OI-OO)
Singles - Count Up - Cr Count Up - Choice between CU & Cr CU
Singles - 501 - Cr - Choice (OI-OO)

Sets will be played in the above stated order and cannot be changed

*Winner of Loser pool to win Winner of Winner pool twice to claim Champion



A Class
Top 4 will qualify for A Class League Finals (Top 4 teams from the group standings)

Round Robin (each team will play each of the other team ONCE)

Game Format

Doubles - 701 - Cr - Choice (OI-MO)
Singles - Count Up - Cr Count Up - Choice between CU & Cr CU
Singles - 501 - 501 - 501 (OI-MO)
Doubles - 701 - Cr - Choice (OI-MO)
Doubles - 501 - 501 - 501 (Team Freeze Rule DI-DO)



Evening Game Session
Registrations and warmup will start from 4 pm.
Registration will CLOSE by 5 pm.

Please be remindered that teams that have not registered by 5pm will have their first game considered a walkover.
It is advised to register by 4.30 pm

Evening Session: C, BB & GM Class will be played at the same time on different boards

C Class
Top 8 teams will qualify (Top 4 from Group 1 and Top 4 from Group 2 will qualify for C Class Finals)

Double Knock Out
Top team from each group will face the bottom team from the opposing group
Second team from each group will face the second from the bottom team from the opposing group
The teams will be matched in reverse with the ranked teams from the other group
eg. Grp 1 1st vs Group 2 4th, Group 1 2nd vs Group 2 3rd, Group 1 3rd vs Group 2 2nd, Group 1 4th vs Group 2 1st

Game Format

Doubles - 501 - Cr - Choice (OI-OO)
Singles - Count Up - Cr Count Up - Choice
Singles - 301 - 301 -301 (OI-OO)

*Winner of Loser pool to win Winner of Winner pool twice to claim Champion



BB Class
Top 4 teams will qualify for BB Class Finals

Round Robin

Game Format

Doubles - 501 - 501 - 501 (OI-OO)
Singles - Count Up - Cr Count Up - Choice
Singles - 501 - 501 - 501 (OI-OO)
Doubles - 501 - Cr - Choice (OI-OO)
Doubles - 501 - Cr - Choice (OI-OO)



GM Class
Top 4 teams will qualify for A Class finals

Round Robin

Game Format

Doubles - 701 - Cr - Choice (Pro Mode)
Singles - Count Up - Cr Count Up - Choice
Singles - 501 - 501 - 501 (Pro Mode)
Doubles - 701 - Cr - Choice (Pro Mode)
Doubles - 501 - 501 - 501 (Team Freeze Rule Pro Mode)


FOR ALL ROUND ROBIN GAMES:
Top 2 proceed to grand finals for play for champion and 2nd place
Bottom 2 proceed to play for 3rd place


** All confirmed teams for the finals will be announced once all the games scoresheets have been submitted
** NOTE that there will be NO MVP for this league finals as stated in our registration forms.
** Phoenix reserves the right to make changes to the format, timing of the events prior to the league finals date if necessary.  Teams will be informed
** Any other missing details or game format or options will follow the league format for the class indicated.  Eg Rules for coin toss for C Class, Corking for rest of the classes to decide who starts.